A team-mate can provide excellent cover! |
September Slaughter: 40K 2,000 Point Teams Tournament
Where: Olympic Cards and Comics
What: 2,000 point 40K Team Tournament. Each team member fields a 1,000 point army.
Time: To be determined.
Buy-In: 15.00 bucks per person.
The Skinny as copy/pasted from Warsound:
"Find a partner for this Septembers team tournament. Last year we had an amazing turn out of around 44 players. With that many players we had some serious prize money.
I would ask any of you that play outside OCC or post on blogs /forums in the Puget Sound area to please re-post this invite. OCC is a big store, lots of tables and has massive parking, no reason not to try and fill it up.
2000 Point team tournament.
2 person teams w/1000 points for each player.
Each player must meet their own force organization requirements.
$15 per person
Please have with you the following:
• Your army
• 3 Objective Markers
• Tape Measure or any device needed to measure distance
• 5 copies of your army lists
• Your codex (no photocopies or pirated versions!) and any updated FAQs.
• Dice (D6s and Scatter Dice)
• Templates
Questions:
Can allies be used?
Yes they can, if allowed in a normal list.
Can wargear and special rules like synaps or other such area effect rules benefit the other army in that team?
No. Special rules like Sanguinary priests 6" area effect of feel no pain can not be used to provide FNP to tau fire warriors
For all intents and purposes each team has 2 separate and distinct armies that happen to not be killing one another in order to focus on the other 2 armies on the other team.
Will there be a minimum paint requirement for models' and units'? NO, however paint will be a deciding factor in obviously best paint but also best overall.
Will I need to submit my list to you (or another organizer) for verification prior to the tourney? Yes
Should I be prepared to provide a copy of my list to each of my potential opponent(s)? Yes
Will the tournament allow for "counts as" units' and equipment, or will it be strictly, "WYSIWYG"? While It is not WYSIWIG, best efforts are still expected. If for example you have a model that is supposed to be a Combi-flamer but you have none then do your best to represent it, and tell your opponent before the game starts.
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Scenario 1: Kill them all! let the Gods sort them out.
Deployment: Pitched 12"
Type: Annihilation
This is a standard KP mission as defined in the 40K rule book with the exception of 1 objective placed in the center of the board.
Whoever manages to have the most units within 6" of this objective when the game ends get +4 KP and will also be used as tie breaker(the score is 9 to 9 but team "A" had the center objective team "A" wins). If no one is within 6" whoever has the closest unit gets +2 KP
Scenario 2: Secure the Objectives.
Deployment: Dawn of War
Type: Seize Ground
This is a standard seize ground mission as defined in the 40K rule book. there is 4 objectives placed in the center of each corner plus 1 in the middle of the board. Whoever holds the most objectives at the end of the game wins. In case of tie whoever controls the center objective Wins. If no one controls the center objective calculate KP to break the tie.
Scenario 3: All your base are belong to us.
Deployment: Corners
Type: Capture and Control.
This is a modified version of capture and control. Once deployment zones are decided each team will place their objective in the center of the adjacent corner on their board edge. Whoever controls the most objectives at the end of the game wins If tie whichever team kills the most HQs of the other team wins. If tie remains use KP.
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The above should look familiar, they are a slightly modified version of last years Team missions.
I am looking forward to a good day of gaming and fun to be had by all.
Dante"
Link to Thread
Last November, Six-Deucer and I participated in a similar 2,000 point 40K teams tournament- The Bits Bash. Man, we were like deer in headlights in the actual tournament. Shawn was gracious and loaned me his sniper squad (at the time I didn't own sniper scouts).
I remember how much fun we had investing hours into our team's lists' and tactics. Pouring over our relative codices and nit-picking through our units. I dug up my list that I used in that 2010 tournament, and can see some glaring mistakes. I mean, an Honor Guard with PW and Melta...no shields? No Plasma Guns? One 10-man assault squad, a 5-man assault squad, and a 5-man scout squad? One Baal Pred? I have a lot to learn, and room to grow, but I like the fact that I can find critical mistakes or poor point allocation in this list that I wrote less than a year ago. I mean, take a look at this list!
What was I thinking?! In our defense, Six and I had a pretty cool thing going on. He would use his allies to lower a unit's leadership, then I would fire at that unit with my snipers, or Fear them with my Libby. It was a neat tactic, if not very optimized.
I don't feel as lost as I did last year, having a better grasp on game and rules fundamentals'. Less exasperation fretting over rules, or which units should attack what, will mean more fun! Likewise, I think I can put together a list to better challenge our opponents.
So, if you're going to be in the neighborhood on the 24th, then bring a partner and join the melee at Olympic Cards and Comics! Hope to see you there.