Showing posts with label Blood Angels. Show all posts
Showing posts with label Blood Angels. Show all posts

Saturday, December 27, 2014

Baal Strike Force 1850 List: Updated 01/05/15



Kicking around an 1850 list idea centered around Dante and making assault work with Blood Angel Marines. I would have to rely on model and unit placement to diminish flyer presence, but, I think 50 marine bodies is probably the minimum to accomplish this (especially with the new bases LOL).  I considered Archangels Sanguine Wing which offers around 400 points of free upgrades, but, I don't foresee this formation getting a pass at events b/c of those free points.
This list sacrifices obsec going all in for the formation rules to bolster marines in assault. My goal is to include enough tools to burn down and grind out an opponent's obsec units:

LOW:
Dante
220

HQ:
Priest w/VE, pistol, MB, JP
105

Elite:
Death Company (10) JPs, 2x Fists, 2x PWs, 2x Infernus Pistols
340

CS (5) 1x Power Swords, 1x P Fist, 2x SShields, 1x Melta Gun, MB, JPs
200

Troop:
Tac Squad (10) H Flamer, Flamer, MB, Drop Pod DWML,
210
Tac Squad (10) H Flamer, Flamer, MB, Drop Pod DWML,
210
Scout Squad (10); Shotguns, MB, Power Sword
130

Fast Attack:
Assault Marine (5) melta x2; combi melta, mb
Drop Pod, DWML
135
Assault Marine (5) melta x2; combi melta, mb
Drop Pod, DWML
135
Drop Pod, DWML
50

Heavy Support:
Devastator Squad (5) 4x MMeltas, MB
115


Dante is a LOW, but, he is such a beast now that he is EW and swings at initiative. Dante and Priest ride with Vanguard Vets for a precision drop: The command squad consists of a five man with a couple of stormshields to soak up wounds the turn they arrive. They are also armed with melta combined shooting with Dante to pop transports if needed. I armed the priest with the AP2 power sword relic. AP2 with that high initiative on the charge is freaking scary. Not to mention all vets sans McFister will swing at I5 on the charge giving the vet unit a leg up on the opposition. Ultimately, the command squad is just a delivery system for Dante and Priest so time will tell if divesting the unit of excess equipment is worthwhile.
Death Company are so cool now that they can score and contest. The combination of Rage and Relentless make bolters the default weapon choice in my opinion. I'm starting out light on the power weapons in favor of a couple of infernus pistols, giving the unit a tool against high AV outside of assault. Will see how I like this load out and if I need to tweak it...
Assault Squads; cheap throw-away melta units meant to threaten Knights and high AV tanks. What isn't to like? For a 115 points you get two meltas and a combi! For a 135 you get two meltas and two infernus pistols. I've ran the infernus loadout on an assault sgt (back when you got 1 melta per 5 bodies). It is devastating, but, I'd like to at least start out with the minimum investment on a toss away Sgt. If two meltas and combi don't perform well enough on the table, I'll defer to the gunslinger loadout. I purchased an additional pod to mix things up a bit; I can choose to drop the Dev squad as a melta distraction, or, the scout squad as a backfield distraction. Of course the scouts can just outflank the backfield, which may seem laughable on paper, but, FC combined with Red Thirst will give that unit some teeth.
Tactical squads with H flamer/ flamer combos to burn out any hiding infantry.
All of my drop pods have deathwind missile launchers. Just another annoying way to cause wounds on low armor OBSEC units.Pods give better flexibility allowing me to create threats as well as respond to an opponent's deployment.
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Jan 1st 2015
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Instead of clogging up the blog with posts to edit this list, I'll just keep updating this specific post. Juggling this list, I've changed it up a bit. It is a two CAD list that combines Baal Strikeforce with an standard CAD for obsec troops. Astorath, Death Company, Scouts, and Assault Squads comprise Baal Strikeforce. Librarian, Tactical Squads, and drop pod make up the standard CAD:

Dante
Astorath 
Librarian, Epistolary, JP
Death Company (5); Bolters, Power Fist, Power Axe, JP
Death Company (5); Bolters, Power Fist, Power Axe, JP
Tactical Squad (10); H Flamer, Melta, Combi-Melta, MB, Drop Pod
Tactical Squad (10); H Flamer, Melta, Combi-Melta, MB, Drop Pod
Scout Squad (5); B Pistol, Combat Knife, MB
Scout Squad (5); B Pistol, Combat Knife
Assault Squad (5), Melta Gun x2, Combi-Melta, MB, DP
Assault Squad (5), Melta Gun x2, Combi-Melta, MB, DP
Assault Squad (5), Melta Gun x2, Combi-Melta, MB, DP
Assault Squad (5), Melta Gun x2, Combi-Melta, MB, DP
Drop Pod
1850

Astorath's point reduction in this latest codex makes him a strong consideration if you plan to field DC, as, Astorath is now the only way to get Liturgies of Blood. I played with Astorath in 5th and enjoyed the unit, but, he was pricey back then. I broke up the DC unit from my original list into two distinct harassing units. A 10 man unit of 3+ armor that can't combat squad is a lot of eggs in one basket. As much as I love the idea of a huge mob of DC relentlessly jumping around the battlefield, Its a unit begging to be clobbered by an opponent. Breaking it up into two gives me another target consideration to throw at my opponent (at the expense of an additional kill point). I also slimmed each squad down to one axe and one fist. That gives me punching power to deal with high toughness units, and high AV vehicles.
Scout squads fall into the Baal Strikeforce CAD. Since they are part of the strikeforce, I gave both units combat knives since I'll be hiding them in combat when I'm not hiding them in ruins. The extra drop pod gives me the freedom to surgically drop a unit of scouts where I may need them most: Late game contention, line breaker, or, denying line breaker. My standard CAD will be led by an epistolary Librarian whose job is to buff Dante, and Dante's unit. I gave him a standard staff rather than Gallian's. I will have to play test whether the 10 points is worth scrubbing an HP off a 2HP unit with 3+ save just to reroll a 1. The weapon's strength modifier will allow him to scratch things with his stick. 10 man Tac squads are meant to combat squad (CS) hence each unit's diversified weapons. That gives me a total of 6 obsec units when I include their drop pods. As I mentioned earlier the sole drop pod in this CAD can be utilized by a scout squad when convenient. Finally, I have four melta assault squads that straddle both CADs meant to neutralize Knights, high AV units, and the occasional fortress.

Overall, I think this list flows better than my initial list. It lacks the ability to address flyers directly, and will rely on it's footprint to mitigate flyer presence/performance.

Monday, December 8, 2014

Wishlisting Blood Angels

Wishlisting the new Blood Angels, a user on Faeit posted a compilation of codex rumors as follows:
(I will update as more rumors find their way to the internet)

Monday, July 14, 2014

Competitive Blood Angels in 7th Edition 40K

In light of 7th edition, I have been bouncing around ideas for a competitive Blood Angels list. Some of my initial considerations- not all encompassing:
Assault is still weak with regard to jump pack Blood Angels- they're just too expensive and lack oomph.
Psychic powers are a lot less reliable to cast this edition and require a significant amount of point investment to work.
AV 11 is still weak, but, I am interested to test fast Rhinos and Razors. I don't think they will hold up, especially as armies transition to take on high AV.
Object Secured (OBSEC) Land Raiders...

Thursday, August 29, 2013

Blood Angels as a Competitive Force?

In anticipation of Codex: Space Marines dropping next month, I've had a bit of a renaissance with regard to my first 3+ army that I played- the Blood Angels.

Lets face it, the Blood Angels is a challenging army to play in sixth edition. Not an auto-loss by any means, but, the codex does seem wanting when compared to the likes of Space Wolves and Dark Angels. Definitely not the first, second, third, or even fourth choice to take to a tournament. The question is; can the codex provide a competitive list?

Thursday, December 20, 2012

List Idea(s): Re Unorthodoxy

Over at 40K Unorthodxy, Jancoran, inquired how I would wage war against his Foot Eldar (foot-dar) list that he recently posted. Obviously, the best way to answer such a question would be to set up a game and perhaps bat-rep it to share on the blog.

Thursday, November 15, 2012

Blood Angels: 1850 List Idea(s)


November 24th, Olympic Cards and Comics is hosting an 1850 40K Tournament that I won't be able to attend. Nevertheless, I've constructed a list as a fundamental starting point to practice and tune.

Following is the list:

1850 Pts - Blood Angels Roster

Thursday, September 6, 2012

2K Blood Angels Vs IG and Ork Allies


Yesterday, Six and I played a 2000 point game pitting my Blood Angels against his IG and Ork 'Britezee Boyz' at Olympic Cards and Comics. The game was intense- probably one of our most intense yet, and A LOT of fun. I felt a bit discouraged by turn five about a couple of poor tactical decisions I made, but, it was a good learning experience.

I played a list utilizing my available models. I wanted to try mech in sixth edition to determine how much vehicles have changed. 

Thursday, July 5, 2012

6th Edition: Power Weapon Designation

Hi I'm Dante, and I have a problem: What is my Power Axe?!

09 07 12:
Games Workshop has released FAQs and errata for 6th Edition, as well as updating army codexes. In so doing, G Dub has clearly defined just what unusual power weapons are.  The Axe Mortalis is an axe that swings at initiatve 1. Glaive Encarmines are now designated by the model. I'm going to leave this post up as a testament to ambiguous written rules. I'm thankful that G Dub addressed, and retired this issue- Gone

Friday, June 15, 2012

6th Edition, Mantic, Status Update!



So, in just a couple of weeks 6th will be available for pre-order (if not actually on the shelves). I'm very excited, and am going to remain optimistic for a more concise set of game rules.

Tuesday, October 11, 2011

My Current 2,000 Point BA List

After some trial, and lots of error (error related more to my 'generalling , or lack thereof) I have settled on a list that provides me utility at the expense of fun assault.

This list actually leads me away from large, fun assault units; instead favoring Multiple Small Units MSU).

Sunday, September 18, 2011

September Slaughter Teams Tournament 2011

Yesterday, Six-Deucer and I threw our hat in and participated in the 2,000 point teams tournament MC'd by Dante of Warsound, and hosted by Gabi at Olympic Cards and Comics (OCC). We met up at OCC a little after 10:00, as dice were supposed to drop around 11:00 hours.

Thursday, August 4, 2011

Tuesday Throw Down 08 02 2011

'For the Emperor!'
Quite a few turned out for the Tuesday Throw-Down at Olympic Cards and Comics- the place was packed! I brought a 2,000 point list similar to my list from the previous week with the following changes:

Friday, July 29, 2011

Tuesday Throw Down Recap: 07 29 2011

Real marines deep strike with their helmets' OFF.


So a couple of cool things happened over the last three days: I won a 40K game for the first time, and I was chosen to test Battlefield 3 Alpha and let me tell you even in it's current state BF3 is bad ass.
Following is the list I faced off against Six-Deucer:

Tuesday, July 26, 2011

Tuesday Throw-Down 07 26 2011

My "Crux" Pattern Storm Raven.

Today, I'm going to meet up with Six-Deucer at Olympic Cards and Comics for a 2,000 point 40K throw-down. It has been some time since my last game, so I am excited to finally have the opportunity to once again deploy my Space Marines.

Saturday, July 16, 2011

Space Hulk Saturday

"Covering your six- Run brother!"

I have returned after a lengthy, but enjoyable vackay out of state. Today, my nephew and I donned our Terminator suits and boarded the Sin of Damnation to purge enemies of the Emperor and recover valuable relics for the Legion.

Friday, July 1, 2011

Tuesday Throwdown 06/28/11

"We are simply numbers. Numbers that fulfill the Emperor's will."

Last week, I met up with friends at Olympic Cards and Comics (OCC) and played my first 40K game in over six months. This week, I applied new elements to my list that I wanted to try. I kept the Vanguard Vets and removed the jump packs from the rest of my assault squads in favor of Rhinos. I wanted to revisit mech (MEQ) in order to compare and contrast with jump pack units. Following is my list:

Thursday, June 23, 2011

Tuesday Throwdown 06/21

 Dante, Bishes!


After an extended hiatus, I managed to set aside the time to meet up with friends and field my 40K forces at Olympic Cards and Comics (OCC)- and let me tell you how I have missed it!

Tuesday, November 16, 2010

Recruitment Continues: WIP

Chaplain with Honor Guard. In the background, two assault squads' are visible.
Let me say that I absolutely support the 40K rule that, "What You See is What You Get" (WYSIWYG). Absolutely. In a tournament, it decreases a player's ability to mislead or cheat an opponent. However, when I'm forced to glue tiny frag and krak grenades onto each of my Blood Angel space marines...it was like creative kryptonite- an exercise in masochism. Perhaps I should have asked this question a week ago; For the purpose(s) of tournament play do you, reader, adhere to WYSIWYG so stringently that their equipment is reflected in the figure? Specifically, a unit's grenade(s) that are standard issue to that unit?
I'm not talking about primary or secondary weapons- meltaguns, plasma pistols, infernus pistols, melta-bombs, and such. I'm talking about frag grenades, krak grenades; compulsory or standard equipment found on every single unit of that particular type (such as infantry).

Saturday, November 13, 2010

1,000 Point Blood Angels List

A week from today I plan to participate in my first tournament, the 40K Bits Bash at Olympic Cards and Comics. The Bits Bash is a teams' tournament, where each team member supplies a 1,000 point army following their relative Force Organization Chart (FOC). Six Deucer, my partner for the tournament, will be fielding Imperial Guard (IG), and I will be bringing a Blood Angels force.

Monday, November 8, 2010

Blood Angels Objective WIP: Dead Terminator

I cut up a plastic Terminator from an Ebay purchase I made last year.
I'm really excited about participating in my first tournament- The 40K Bits Bash on November 20th at Olympic Cards and Comics. The tournament has been designated a "fun" tournament with a low entry fee, making it accessible and attractive to newcomers such as myself. Honesty- I would be much more hesitant to drop 25-100 bucks to play in a tournament against guys the likes of Chappy, Purgatus, at my current level of play. This tournament promises to be fun due to the simple fact that it is a partners' tournament and Six-Deucer has agreed to be my partner. Six and I have a lot of fun together, and we've known each other for quite a while so it was a no-brainer to ask him to team up for this event.

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